B.S. Computer Science Graduate @Rutgers New Brunswick
Working on Freelance Projects and looking for Full Time Roles
Got a contracting opportunity, and was taught essential fullstack development skills in a professional environment.
Started work on a professional personal portfolio, but wasn't satisfied with its format until recently in 2025.
Started doing freelance work. Initially started with a platform called Data Annotation. My primary responsibility was querying and correcting LLM model responses for coding tasks.
Graduated From Rutgers University New Brunswick
Learned Godot and started to minimized scope of games, with a focus on completing an MVP by a deadline. Partipated in 15+ Game Jams with teams of up to 10 inter-disciplinary members and made a complete game in each.
Focused on university course work. Primarily focused on theory of computer science, with some interesting projects. Continued to participate in Hackathons.
Switched to Unreal Engine, worked on multi-year projects, by myself, with plans to make an ambitious, inspired game. Realized I needed to heavily reduce scope and learn other skills to make a good game.
Started University @ Rutgers with a computer science focus.
Started using game engines, learned how to use Unity.
Made my first game, participated in multiple hackathons.
Learned my first programming language, developed OOP principles.